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Darksiders: Genesis also has a great score composed by Gareth Coker (the composer behind the Ori game series) as well as fantastic animation work. Level design isn’t particularly notable, but the game’s art style definitely makes many areas a visual treat. Thankfully, falling down only means a bit of health lost (easily recovered by beating up a few baddies). Throughout the story, you’ll be expected to platform through various challenges and some rather annoying jumps that the camera frequently doesn’t do a good job of displaying.
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(Genghis H./THQ Nordic | Airship Syndicate) The levels of this game are quite nice to look at, especially if you’re a fan of Warcraft. Personally speaking, I’m not too fond of having to have two currencies to purchase gameplay unlocks, but thankfully getting either currency isn’t too challenging. You can also unlock new moves by purchasing them with collected souls (dropped by defeated enemies) and ‘Boatman’ coins that are found by exploring nooks and crannies each level. Some of the best bits of gameplay I’ve enjoyed is testing out different combos with War or simply lighting up a level with Strife with his ability to use different ammo types.īesides the basic gameplay mechanics, each character has a unique set of tools at their disposal that the player can use to their advantage. Of course both characters also have solutions for their obvious weaknesses as well, so playing either never feels like a chore. Each character has their talents: War loves up-close and personal brute force solutions to problems and Strife shoots anything that moves (even from afar!). In this game, you take control of War and Strife as they tear through Hell to stop Lucifer from wreaking havoc. Thankfully you’re a few X presses away from claustrophobia. Getting surrounded is a frequent occurrence in this game.
DARKSIDERS III COMPOSER SERIES
Unfortunately, when THQ shuttered, the future of the series was murky for quite a while but returned just in time for two new games that finally give us control of all four of the Horsemen. Each game was supposed to introduce a Horseman (War, Death, Fury, and Strife) to the player, filling in the gaps of the overarching story that is taking place. If you don’t know, Darksiders is a series of games that spans the stories of the four Horsemen of the Apocalypse and the fall of humanity that has seemingly occurred at the hands of War, one of the Horsemen. But with a bit of time, THQ Nordic has brought back the series with Darksiders III and Darksiders: Genesis, the former I have mixed feeling about and the latter I am currently enjoying quite a bit and encourage you, the reader, to play, especially as it’s now on Game Pass for consoles! When THQ shuttered in 2013, the world lost yet another video game company to the HD-era of gaming-And with said closure my hopes for a sequel to Darksiders II were dashed.
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